| Weekly Log (beginning dates noted): |
| Week 1 (1 June): Arrival and orientation. Began background reading on game theory; Dr. Kantor arrived on Thursday, and we had our first meeting. |
| Week 2 (8 June): Continued background reading and familiarized myself with Dr. Menkov's project-related software. Gave a preliminary presentation (above). |
| Week 3 (15 June): Made progress solving some example game theory problems by hand and with MATLAB software. Dr. Kantor left Wednesday; we are corresponding via email. |
| Week 4 (22 June): Began reading and sample problems relating to infinite games. Began analyzing Dr. Kantor's multiple-port problem model. |
| Week 5 (29 June): Dr. Kantor returned Monday, and we had a meeting. I began looking into using linear programming for solutions to continuous games and solutions to 2-player continuous games where each player controls multiple variables. I also went on a group field trip to Telcordia. |
| Week 6 (6 July): I met with Dr. Kantor again, and we discussed both problems. I made some progress into the retesting problem through determining the validity of some conjectures about the use of multiple sensors. Went on the group field trip to Bell Labs. |
| Week 7 (13 July): Dr. Kantor sent me a linear programming model of the multi-port problem, which I worked on through MATLAB to find solutions to the game for given values of the applicable constants. Prepared and gave a summary presentation (above) of my results from the program. |
| Week 8 (20 July): Experimented with the LP model and a possible solution. Departure on Friday. | |
| References and Resources Used: |
| Davis, Morton D., Game Theory: A Nontechnical Introduction. Basic Books, Inc. 1970. |
| McKinsey, J.C.C., Introduction to the Theory of Games. McGraw-Hill Book Company, Inc. 1952. |
| Luce and Raiffa, Games and Decisions: Introduction and Critical Survey. John Wiley and Sons, Inc. 1957. |
| Karlin, Samuel, Mathematical Methods and Theory in Games, Programming, and Economics. Addison-Wesley 1959. |
| Wolfram|Alpha Computational Knowledge Engine. |